About: Let's Play

LP stands for "Let's Play" or "Long Play", a term coined by Something Awful. In most contexts I simply refer to the related content merely as LP's. An LP is a video or series of videos showing an entire playthrough, start to finish, of a game. Video media is designed to be viewed locally. All of my video projects are available exclusively via FTP and may be directly downloaded from this site alone. Each game has its own section which provides information such as the original first segment Encode Date, which gives an idea of when the project was produced, file sizes and viewing time.

 

You will require a proper, up to date media player to view these files. We use MPC with madVR exclusively, and HKS has provided installation files and instructions to get you started quickly.

 

LP's almost always contain no cut footage or sequences (except for specific things like removing large amounts of idle/AFK time, or in extremely noteworthy cases). An LP differs from a speedrun or "playthrough", which focus exclusively on gameplay and are either doctored or run after practice. My LP's in particular do take the time to smell the flowers, so to speak. For the sake of internal organization you may notice that skirmish games like Civilization 5 are located under a Longplay directory. However, no true definition between the terms really exists, and they are interchangeable.

 

LP's are all casted as they are played and not during post-production except in extremely specific circumstances (In Alice: Madness Returns, my mic was damaged and did not record audio for some parts). The exceptions to the "no cut" rule include if a game contains blatantly sexual content (e.g. the minigames in God of War) that I am uncertain our host would enjoy discovering me uploading. Hot Coffee and all. I may also cut extremely excessive grind. If a title has been doctored it will be denoted as such or may be moved to another section, such as the Compilation or Extra section.

If a run has been edited for any significant reason, a (multitool) icon will be present near its name in the LP list, and notes will note why and to what extent those edits were conducted.

 

Most of the time I have not played the game before recording an LP. I am usually learning the game as I am recording, unless otherwise stated. These are known as Blind Plays. There are no re-runs or re-takes unless something horrible happened to the actual recording (which is stated during play or such). All of my fails are part of the production.

 

LP's are usually accompanied by a review. I often times review games in two phases - during/immediately after recording, and then after or during verification. My reviews are as objective as possible with no outside influence other than information gathering influencing how they are delivered. My reviews are streams of consciousness, I do not adhere to any kind of rating system as I feel that media value cannot be expressed in numbers. Instead, I may grant games awards depending on how bad they are. For example, games with QTE's acquire the Crank award. The awards themselves follow no rating system, they merely denote that the title is either objectively very bad overall or has objectively negative elements in it that exceed the bounds of the crop.

 

I attempt to organize productions chronologically, starting from the earliest to the most recent. Encode dates according to the first segments are provided to give an idea of when the recorded files were processed, which gives a somewhat rough estimation of when the projects were created.

 

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