Let's Play | Castlevania: Lords of Game Testing THE REVENGE

Konami's outsourcees spend their entire development budget on QTE's only for Konami to force them to introduce an option to disable QTE's.




PC (lolconsoleport) Metzen Simulator, 1920x1200, 30-60FPS 8-10bit

Seg 1 encoded at 2015-04-26 01:43:36

  • While better than the classic Lords of Game Testing, still succeeds in being one of the most embarrassing titles Konami has ever published. Uses 8-bit encodes for the first 5 segments, 10bit for the rest, and an accidental 60fps encode.


Segment 1

Download - 2.2Gb

1:29:39 hours, x264/AAC



Segment 2

Download - 2.8Gb

2:9:32 hours, x264/AAC



Segment 3

Download - 3.0Gb

1:47:4 hours, x264/AAC



Segment 4

Download - 5.1Gb

3:5:36 hours, x264/AAC

A substantial billy despite the 30CRF.


Segment 5

Download - 3.8Gb

2:31:40 hours, x264/AAC

Accidentally 60fps, yet remains comparatively smaller than seg4. wat


Segment 6

Download - 2.8Gb

2:16:18 hours, x264/AAC

Start of 10bit encodes. If this billy doesn't work ensure you are holding it properly.


Segment 7

Download - 3.8Gb

2:52:29 hours, x264/AAC

Don't puzzle me, homie.


Segment 8

Download - 3.5Gb

2:17:35 hours, x264/AAC

Revenge of the mazes.





Download - 51Mb MP3

A spew of vitriol does little to convey the displeasure of experiencing games such as this one, but I try my hardest to make due.