Let's Play | Doom (2016)


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PC - FPS (xbone port), 1920x1200, 30FPS

Seg 1 encoded at 2018-07-09 22:11:47

  • This production was used as a testbed for OBS-based high-accuracy recording. You can read more about this here. I discuss the subject to a small extent in the production.
  • This title features abundant Screenspace post-processing which is known prominently for its ghosting, haloing and inaccuracy, and does an excellent job in displaying why Screenspace filters should be avoided. All such defects are a result of the game, not my recording/encoding.
  • This title posed a significant threat to the system environment with phantom processes chewing CPU/memory a day after the game was shut down, as well as bluescreening me when attempting to start it on one occassion.


Segment 1

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0:45:17 minutes, x264/AAC



Segment 2

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2:18:34 hours, x264/AAC



Segment 3

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2:36:49 hours, x264/AAC



Segment 4

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2:14:32 hours, x264/AAC



Segment 5

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3:40:10 hours, x264/AAC






Download - 33Mb MP3