Let's Play | Index
Projects are listed chronological in descending order of oldest to newest in terms of when they were recorded, not necessarily when they were released. Further information, such as encode dates, formats, and other notes, can be found within their individual pages. For more information, please consult the About LP's page.
My earliest LP productions originated as Youtube releases and have since been brought to the FTP. While I learned a lot from making them, they haven't aged well in my opinion. Their encodes are typically not as efficient as my newer productions, and my voice is not as practiced nor as high quality.
The second generation of releases marks my switch to FTP. I'm a bit more seasoned since I began in 2010, and the quality gradually increases. The second generation is a period between establishing my release and production ethics and some major hardware changes to come at the end of Alice.
The Third Generation begins when my mic fails during Alice: Madness Returns. I acquire a Blue Yeti and begin more aggressively pursuing ever-improving quality. Although I would struggle off and on with constant environment changes, the Third Generation settles into an established style and voice and is generally of a reasonably high quality compared to previous projects.
Supreme Commander 2
God of War
God of War 2
God of War 3
Armies of Exigo
Devil May Cry
Devil May Cry 2
Starcraft 2: Heat of the Swarm
Hunted: The Demon's Forge
Devil May Cry 3
Devil May Cry 4
God of War: Ascension
Metal Slug 1, X, 3
The Last of Us
Castlevania: Rondo of Blood
Lord of the Rings: War in the North
Castlevania: Nocturne in the Moonlight (Symphony of the Night)
Castlevania: Lords of Game Testing (AKA Lords of Shadow)
Dungeon Keeper 2
Dragon's Dogma (Vanilla & Dark Arisen)
Castlevania: Lords of Game Testing THE REVENGE (AKA Lords of Shadow 2)
The Fourth Generation marks a renewed push to break out of extremely difficult real life circumstances in 2013-2015. Between several advancements in the understanding of encoding and further improvements of my pipeline, these videos seek to push ever higher the bar of quality.
In the year between generation Four and Five, significant advancement was made to both the hardware involved in producing video media and the process, resulting in a colossal improvement in presentation quality.