| GameTrailers Adds New StarCraft II Gameplay | ||
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GameTrailers recently added three new videos for StarCraft II. GameTrailers is an exceptional site featuring trailers, cinematics, gameplay, and gamer-made videos of all games. You can watch all of their StarCraft II footage through this link, or you can view the following videos: From left to right, those videos are: GC 2008: Zerg Get Rushed Gameplay (Cam) Added August 23, 2008. "Life on the creep is about get turned upside down." GC 2008: Protoss Prologue Gameplay (Cam) Added August 23, 2008. "See the humble beginnings of powerful Protoss." GC 2008: Crystals Gameplay (Cam) Added August 21, 2008. "Get up close to Zerglings, SCVs, crystals, and Creep." |
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| BlizzCon Ticket Drawing Opt-In Period Ends | ||
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News from Blizzard: The opt-in period for the BlizzCon 2008 Ticket Drawing is now over. We will be randomly selecting winners within the next few days and will announce when selections have been made on our websites. If you are chosen, you will receive an email from Blizzard containing information about how to purchase up to two tickets to BlizzCon 2008. If you havenĀt done so already, please go to Blizzard Account Management and update your contact information. For more details, see the FAQ. (Souirce: Blizzard Entertainment) |
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| Wrath of the Lich King Opening Cinematic Unveiled | ||
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Campaign Creations has never been capable of bringing World of WarCraft into our modding community, however, we still support all Blizzard games none the less, so here a the news on a recent release by Blizzard Entertainment on World of WarCraft's next expansion: Wrath of the Lich King. Five years have passed since Arthas released Ner'zhul from his icy prison and merged with him, claiming the Frozen Throne of Icecrown. Now the heir of Lordaeron has risen again, and soon the world will learn what it means to incur the wrath of its one true king.... The opening cinematic for World of Warcraft: Wrath of the Lich King is now available for download or streaming from the official Wrath of the Lich King website. Check it out now! Source: Blizzard Entertainment |
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| BlizzCon 2008 Ticket Drawing Opt-In Has Begun | ||
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The BlizzCon 2008 Ticket Drawing opt-in is now live. People with eligible Blizzard Accounts who wish to enter the drawing can now do so by logging in to Blizzard Account Management. The opt-in period will last until 11:59 p.m. PDT on Sunday, August 24. After it ends, we will select 1,500 people from the opt-in pool and offer them a chance to purchase up to two tickets to BlizzCon 2008. This is a random drawing -- everyone with an eligible Blizzard Account who opts in any time during the opt-in period will have the same chance to win. Please make sure your Blizzard Account contact information (email and phone number) is up to date. For more information, including eligibility requirements, click here or read the FAQ. Source: Blizzard Entertainment |
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| StarCraft II Single Player Screenshots Revealed | ||
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StarCraft Wire was able to get their hands on a few never-before seen single player screenshots depicting a scenery inside a bar with Jim Raynor and Tychus Findlay featured. To my knowledge, they were released as part of the hardware specification discussion as Raynor can be seen improperly standing over a bar stool. Below are some of the images. Read their article and view more detailed images of the screenshots and higher resolutions here. Discuss the article with us in our Starcraft II thread here. |
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| BlizzCon 2008 Ticket Drawing Update | ||
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The following is a recent update from Blizzard on their Drawing Update, simply keeping all the viewers posted: As discussed last week, we're preparing a drawing to offer 3,000 more BlizzCon 2008 tickets for sale. We're finalizing the process now, and you'll be able to enter the drawing soon -- in the meantime, here is an overview of how the drawing will work: - To be eligible for the BlizzCon ticket drawing, you must (1) have an active Blizzard Account that was created on or before 9:00 p.m. PDT on Tuesday, August 12, 2008, when we first announced BlizzCon 2008 tickets had sold out; (2) be an adult in your country of residence; (3) have not previously purchased BlizzCon 2008 tickets; and (4) live in the United States, Canada, Australia, New Zealand, Singapore, France, the United Kingdom, Germany, Austria, Denmark, the Netherlands, or South Korea. - Prior to the drawing, we will hold an opt-in period during which you can enter an eligible Blizzard Account into the drawing for a chance to purchase two BlizzCon 2008 tickets. Once the opt-in period begins (on a date to be determined), you'll see an opt-in feature when you log in to Blizzard Account Management. The opt-in period will last for several days. We will announce the date that the opt-in period will begin, along with the duration of the opt-in period, in advance on our websites. Please check back regularly. - After the opt-in period ends, we will randomly select 1,500 eligible Blizzard Accounts from the opt-in pool to receive the opportunity to purchase up to two BlizzCon 2008 tickets. If selected, you will be notified via email with further information about how to purchase the tickets. - Prior to the end of the opt-in period, please ensure the contact information (both email address and phone number) associated with the Blizzard Account is accurate and up to date, so that we may contact you if you are selected. To check and update your information, log in to Blizzard Account Management. Please note that a Blizzard Account is an account created for the Blizzard Online Store -- as opposed to an account created for a Blizzard game, such as World of Warcraft. If you have any questions regarding Blizzard Accounts, please read our Blizzard Account FAQ. We will announce when the drawing opt-in period begins on our website soon. For more information, please refer to our BlizzCon 2008 Ticket Drawing FAQ. Feel free do share your thoughts with us over at our forums. Source: Blizzard Entertainment |
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| StarCraft II Q&A - Batch 43 | ||
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Blizzard has just released the next batch of Question and Answers, edition 43. The following questions were asked: 1. What happens if a Nullifier targets a Colossus with the Anti-Gravity ability? 2. How many critters will there be available and will they have attack animations? 3. Can the Infestor infest any building, or only specific ones, such as Barracks or Gateways, if the Protoss can be infested? 4. What units are currently undergoing major art changes? 5. How do Zerg vs Zerg games play out in SC2? Is it still mostly a battle of mutalisks and zerglings or have the new units changed things around? In addition, they also have their normal "Chat with the Devs" relating to Single Player aspects of the game. You can read all about it on our forum here or visit Battle.net's forum here. Source: Battle.net |
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| StarCraft II System Specs Confirmed | ||
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StarCraft Wire recently received a confirmation for the StarCraft II system specification requirements, and just like that, the world is now informed as to what it'll take to run the next-gen RTS, granted this isn't the exact requirements but more-so what StarCraft Wire was able to conclude from the information gathered with the final result being Blizzard approved. StarCraftWire.net Minimum Specifications: * CPU: Intel Pentium 4 2.4 GHz * Memory: 1 GB RAM * Graphics Card: Nvidia Geforce FX 5500 * Hard Disk Space: Undeterminable* StarCraftWire.net Alternative Minimum Specifications: * CPU: Athlon XP 2500+ * Memory: 1 GB RAM * Graphics Card: ATI Radeon 9700 * Hard Disk Space: Undeterminable* StarCraftWire.net Recommended Specs: * CPU: Athlon X2 / Core 2 Duo * Memory: 2 GB RAM * Graphics Card: Geforce 8600 GT * Hard Disk Space: 7 GB Read the entire StarCraft Wire article here. I assure you, there's some interesting things to discover in there. If you're even more interested in reading on StarCraft II possible features, feel free to indulge in the following articles as well, also published by Starcraft Wire: * Wreaking Havok with Starcraft II - Take a deeper look into the Havok Physics Engine. * One, Two, Four: StarCraft II and Multicore - Will StarCraft II take advantage of multicores? Feel free to discuss this news and more at our StarCraft II thread here. |
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| Forum Reaches 1,000 Members | ||
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A self-congratulatory post to Campaign Creations for reaching our new record of 1,000 members registered in our forum. Our lucky acknowledged 1,000th member is no other than recent newcomer and happily posting ozental who even decided to make his own introductory post, Ozental Enters... Once again, I encourage you all to take a dive into our forums and discuss with us the multiple toppics we have going on in General Discussion, alongside our other forums such as StarCraft Discussion, WarCraft Discussion, or even are project-specific subforum, Wanderers of Sorceria. |
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| BlizzCon 2008 Ticket Drawing Update | ||
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Continuing the current updates with Blizzard's recent BlizzCon Ticket issues, here's a reminder for you all: Blizzard's own Co-Founder and President, Mike Morhaime, released a statement on August 13th, detailing an apology to hopeful BlizzCon attendees and offering an additional 3,000 more tickets for sale via lottery to those with a Blizzard Account before the official Sold Out sign was placed. Here's the most recent update, released August 15th, detailing what exactly is a Blizzard Account and how many tickets per winner can be purchased. We recently announced that we will be offering 3,000 more BlizzCon 2008 tickets for sale via a drawing. Soon, eligible Blizzard Account holders who created accounts prior to 9:00 p.m. PDT on Tuesday, August 12, 2008 will be able to opt in for a chance to purchase up to two tickets to the show. We're aware that many players are waiting for this drawing, and we appreciate your continued patience as we finalize the details. We'll have more information to share here and on our other websites early next week. Please note that a Blizzard Account is an account created for the Blizzard Online Store -- as opposed to an account created for a Blizzard game, such as World of Warcraft. If you have any questions regarding Blizzard Accounts, please read our Blizzard Account FAQ. This, incase some of you missed it, should technically specify that out of those 3,000 tickets, a max of 1,500 people will be chosen for the lottery. Granted not all will be looking to purchase two tickets, and there is a possibility that some may not end up purchasing their tickets as well (what happens in this case is unknown), however, it's a good indication they at least attempted to give a "little something extra" to those who couldn't. Here's to all those in the "race" for the lottery. Good luck. |
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| Didn't Get Your BlizzCon Tickets? Join the Lottery! | ||
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A recent statement by Mike Morhaime of Blizzard has updated us with the current ticket situation relating to BlizzCon and it's status: Blizzard Gamers, On behalf of everyone at Blizzard, I want to apologize for the challenges and frustrations you experienced while trying to purchase BlizzCon tickets on Monday and Tuesday. BlizzCon is about the positive experiences you all have had with Blizzard games. As a result of this week's events, the excitement that many of you felt about the show has turned into dissatisfaction and disappointment. Due to these circumstances, we've reevaluated our convention hall space and come up with some solutions that will allow us to offer 3,000 more tickets for sale. We know this will not be enough to satisfy the very high level of demand for tickets this year, but we want to ensure that BlizzCon remains a great experience for those of you who are able to attend. To avoid the issues many of you faced this week, we'll be selling these 3,000 via a lottery. We'll post further details once our plans are finalized. Please note that the lottery will only be open to those with an active Blizzard Account as of 9:00 PM PDT on August 12, the time that the "Sold Out" notice was posted. I, and everyone else at Blizzard, share the frustration and disappointment that many of you have expressed as a result of this process. We'll do what it takes to avoid this type of situation in the future. Sincerely, Mike Morhaime To those of you who were unable to secure your tickets for BlizzCon, prepare to keep yourself updated for more information on the upcoming BlizzCon Ticket Lottery. |
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| ZONS 3.3 | ||
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To those of you still playing StarCraft, here's a little something for you. I updated ZONS again in early July to produce this version. RequiemC3.3 This essentially creates the most powerful Zerg AI script in the world. Most of the problems have been sorted out. The Terran and Protoss have seen some minor fixes as well. |
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| Campaign Creations Highlight Forum Threads | ||
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In an effort to let all our non-foruming community members stay up to date with Campaign Creations, I decided to put a very short list together of the current popular topics in Campaign Creations' forum with a short description of them. First up is one our longest running threads: StarCraft II Official! (Pictures) This thread has gone though countless pages of Starcraft II discussion. Well, actually 93 pages. But continues to this day, the reason being due to the updates i nthis thread every release of an FAQ by Karune of Blizzard. This will spark a new conversation in this thread topic and thus is the best place to voice your thoughts on StarCraft II. Next in line is a Blizzard-related topic: Blizzon 08, whos going? Yes, that probably should say BlizzCon, but the topic crafter (WarBringer, by the way) opted to keep the "c" out. Here quite a large discussion has occured over a few topics including BlizzCon (obviously) and World of WarCraft. In addition, topics of forum members' ages sparked up for a while as well. If you have any thoughts on BlizzCon this would also be your place to spout. A community-thread was created as well: Lavarinth For some reason, Desler has opted to create a thread with my name though it serves no relevance to my name. In reality, this topic is about what kind of computers all the community members are running at the moment. It's nothing too exciting, obviously, however just a normal community thread like this comes up every once in a while alongside those of "post your desktop" and "post your pic" sort of topics. Maybe I'll create a "post your hair" thread. Lastly is the most unexpected: A glimpse at my StarCraft 2 project. This topic was also created by Desler. That is what is unexpected. Desler, the founder of the site, has released a very very small look into his StarCraft II project by showing us his website. This has been done in much similar fashion as The Oracle has for his announcement of Legacy of the Confederation III. Desler has titled his project Celestial Reverie, however, claims it has no relations to any of his previous projects and will hold no return-characters. If you visit this site, chances are you've played one of his many projects released on StarCraft hosted on Campaign Creations. Feel free to discuss his upcoming project in his thread. The purpose of this post was to remind all those non-forum member guests of ours that we DO have a forum I do encourage you all to participate in the forum and get to know us all. Perhaps even one day you can hold the title of "veteran of Campaign Creations" like many of do for being a member for many years. |
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| StarCraft II Q&A - Batch 42 and Updates | |||
Blizzard recently made a huge release on information that's secretly a great reveal for us modders. With new screenshots of what appears to be campaign-related maps depicting civilian units and structures, it takes us a bit closer into informing us what it is we can do within the editor.
In addition to these screen shots Blizzard also released their FAQ Batch 42 which answers some modder's concerns about the limits of StarCraft 2, as well as the typical gameplay requests, with the following questions: 1. What was the main reasoning to shifting the Hydralisk backwards one technology level? How does this affect the Zerg early-game, especially since the Zerg will have absolutely no anti-air units before the Hydralisks? 2. What kinds of cheats will be included in Starcraft 2, and how will they be accessed/unlocked? 3. Concerning resources there is one big issue for mapmakers: There are only two of them. For many UMS-maps you need more different resource-types than gas and minerals, thus mapmakers were forced to use even civilians as a sort of resource. So will mapmakers be able to place their one, gather-able resources on the map such as lumber or gold? 4. With the Battlecruiser's new ability dealing splash damage to lightly armored air units, you could fear that the Thor has once more fallen into a role void. Is this the case or are the Battlecruiser ability and the Thor's anti-air capabilities tactically different enough? 5. Does the Battlecruisers new AoE affect friendly units in the area? 6. Will it be possible to use the full 3D cinematics mechanic from the single player campaign in the map editor? 7. Most users know that even invisible units can be seen by experienced players since they cause this nice little blur effect while in Warcraft 3 invisible units are indeed invisible aside from leaving footprints on the ground. So what about transferring the 'real' invisibility into the World of Starcraft by allowing mapmakers to choose from those two different invisible modes for each unit? You can read the answer to these questions and discuss them over at this post in our StarCraft II thread, or you can view it at the original Battle.net thread here. And finally, Blizzard also released information on the infamous planet Mar Sara: Read more about Mar Sara here. Blizzard has also added two new pieces of artwork along with the six new screenshots. (Source: Battle.net) |
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| StarCraft II Q&A - Batch 41 | ||
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Blizzard has just released the next batch of Question and Answers, edition 41. The following questions were asked: 1. How exactly does the Corruptors attack work? Is it a stacking debuff that takes effect after a certain number of stacks? And if so can the debuff time out? Would you be able to hit and run kill for example Battlecruisers with a few Corruptors over a couple of minutes? 2. What are the current stats and build times for the Queen defensive buildings? 3. The Queen seems to be a very potent unit, although its tasks are more defensive ones, it can be used in crazy rush strategies, according to Karune's experiences. Well, if the Nydus Worm was able to transport even queens, she would get even more potent. You could easily think of crazy rushes using your opponents creep to just overwhelm him with your units AND your defensive structures. So here is the simple question: Can the Nydusworm transport queens among all the other units? 4. When the Zerg Sunken Colony is uprooted and on the move is it more vulnerable to enemy attack? 5. In many cases, the micromanagement of units in StarCraft revolved around gameplay mechanics (Dragoon dance, Mutalisk stacking, Reaver/Shuttle micro, etc.), rather than special abilities with cooldown/charges (Stalker's Blink, Phoenix's Overload, etc.). Is the amount of this kind of special abilities in SC2 a concern of Blizzard, and how would this affect the overall gameplay? 6. Terrans currently appear to be at a disadvantage in terms of troop mobility, (as compared to 'Warp-in' and 'Nydus Worm') are there any plans to bring back the, 'drop-pod' or other new transport mechanic? In addition, they also have their normal "Chat with the Devs" and two short notes of "How the New Vespene Gas Mechanic Works" and "How the New Vespene Gas Mechanic Plays." You can read all about it on our forum here or visit Battle.net's forum here. Source: Battle.net |
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| StarCraft II - Zeratul | ||
Blizzard has added biography on Zeratul.
(Source: Blizzard) |
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| Blizzard Upcoming Announcement? | ||
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ONE MORE DAY, FOLKS http://www.blizzard.com and http://www.battle.net lead you to the same icy cavern image. Perhaps.. Hell frozen over? Dun, dun.. Duuuun... ![]() (Image on Blizzard's splash as of June 27th, 2008) UPDATE: I forgot to quote one vital thing from the July 2008 edition of PC Gamer in relations to what they would be releasing in the next month's issue: Next Month.. Have you ever had a secret that you're just dying to blurt out, but you can't for another month, and the stress of holding it in makes you want to do the pee-pee dance? That's what the PC Gamer staff is doing right now, because the August issue will be a chock-full of exclusives, including a top-secret cover story so huge we had to go [CENSORED] to get it. Just 30 more days now.... I'd also like to point out in a recent conference by Blizzard, only certain news reporting sites and magazines were invited, PC Gamer being one of them. Likely, the word "CENSORED" is "Hell." UPDATE: Will be updating daily with newest image released by Blizzard. UPDATE: Visit http://www.diablofans.com for more details towards the speculation that this is Diablo 3 related. |
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| StarCraft Modding Tool "PyMS" Released | ||
PyMS is a StarCraft modding suite writting using Python 1.5, meaning it will work for Mac users and Windows users alike (actually it will run on most OS's if it matters). PyMS contains 8 programs to edit various StarCraft files:
Currently the programs are all considered Beta, but should be stable. Each program includes a comprehensive command line interface, and only PyTRG doesn't have a GUI. More editors are planned like a Special Palette editor, IScript editor, Tileset editor, and font editor, but the current programs are a higher priority at the moment. Currently the documentation is lacking, currently only having help on the command line interface and installation, but it has good information on some of the programs. Most programs are straight forward and designed after other modding programs, so they should be easy to figure out and get used to. (more screenshots in local thread linked bellow) ![]() Local Thread (More screenshots) PyMS Forums (Graciously hosted by bajadulce on BroodWarAI.com) Direct Download: PyMS v0.1c |
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| CC Podcast Episode 3 | ||
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Yeah.. We're still making them, folks. Campaign Creations Podcast Episode 3 has just been released! Check it out here. (Direct URL: http://www.campaigncreations.org/articles/podcast/ep03/) Description of our Podcast: Even more months later, the same old hosts present Episode 3. The bring up what happened with the delays for Episode 3, the StarCraft Mini-Campaign Competition and its winners. In addition, they delve into Oracle's Legacy of the Confederation 3 alongside IskatuMesk's Armageddon Onslaught 2. They bring it home with some StarCraft 2 information and of course, silly banter. You can access all of our Podcasts from our Articles page right over here. And yes- I'm still working on making each track play after each other, if you prefer, I suggest listening to the full MP3. |
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