SS | Amastreya
8 str (-1), 18 dex (+4), 14 con (+2), 24 int (+7), 20 wis (+5), 24 cha (+7)
30ft float/walk (caster), 60ft walk (fox)
Saves - STR -1, Dex +4, CON +2, INT +10, WIS +5, CHA +11
Fox - STR +4, Dex +5
Legendary Actions - 2/round - Base attack, move 30ft, Mirror action (for all mirrors).
Traits -
Immune - Charm, Sleep, Ice, Silver
Resist - Necrotic, Radiant
Cursed Legacy - Amastreya has Resistance to Curse and contests its effects with a INT (+10) save vs the opponent's DC. When Remove Curse is successfully applied three times, she becomes incapacitated. Remove Curse can instantly destroy Mirrors.
Faceted Insight - Advantage on Perception and Arcana checks.
Legend of Amastreya - Outlands domain, whose legend is seeded in the Boundary arc. DC 25+ History or Religion with Outlands knowledge to identify.
Subspace Mastery - Amastreya has Truesight in 120ft of Subspace, and can freely step between Subspace and Realspace in unwarded terrain.
Mirror Mirage - While a mirror is active and is between an opponent and Amastreya, Amastreya has perpetual Mirror Image, and cancels attacks from that opponent with a d20 roll of 11 or higher. For every additional Mirror between her and an opponent, the cancelling effect loses 2 DC to a maximum of 5.
1 - 11
2 - 9
3 - 7
4 - 5
Attacks -
Hour of Dusk - 2 units within 30ft make a DC 18 CON save (Half) for 2d12+7 Necrotic damage. If the enemy fails by 5 or more, this attack is a Critical Hit. If this attack is made in the presence of a dark sky, the save is made with Disadvantage.
> Hour of the Full Moon - Deals maximum health damage instead and hits all units in 30ft.
Transient Spark - Amastreya projects a spark of brilliant magenta to a unit. +11 to hit, 30ft range, dealing 3d10+7 damage. This spark, if directed to a mirror, can be freely redirected to a target 30ft from the mirror (or to another mirror). When a spark hits a mirror, it splits into 2 attacks, each dealing 2d10+7 damage and performing individual attack rolls. The sparks can split once more, dealing 1d10+7 damage, for a total of 4 attacks. The sparks cannot be redirected to a mirror that is behind an enemy unit or an obstacle.
> Transient Star (Fox form) - 60ft range, all damage dice are doubled.
> Boiling Spark - Amastreya can use a stack of Boiling Pride to fire an extra attack.
Abilities -
Ignominy of Pride - Bonus Action - Summons, or controls, mirror objects. A mirror can be summoned within 30ft of Amastreya, or all existing mirrors can be moved up to 20ft from their current location. Mirrors can only attack or move, but not both actions at once.
> Pride of Ignominy - Amastreya can consume a stack of Boiling Pride to summon an extra mirror when summoning a mirror.
Any unit that starts their turn within 5ft of a Mirror must make a DC 17 WIS save or become entranced by their bold reflection, imposing Disadvantage on all actions they make for that turn. Every failure of this save grants Amastreya a stack of Boiling Pride (Track with Blue Bar). Once an opponent has made this save, they are immune to the Mirror's effects until they step within 5ft of one again, which resets immunity.
Tandem of Pride - Any enemy within 60ft of a Mirror, that has line of sight to that mirror, makes a DC 18 CHA save. Upon failure, they become entranced with pride, and take Advantage on all actions they make against any opponent that is not Amastreya. Furthermore, any attack they land is automatically a critical hit, but critical hits against Amastreya are negated entirely and Amastreya has Advantage on saves from any spell they use on her. Furthermore, half the damage dealt or healed by afflicted targets when used against units other than Amastreya is given to her as temporary health for 24 hours, and Amastreya shares the benefits of any buffs or other beneficial effects used by afflicted targets on other units. When an enemy makes an action under the effects of Tandem of Pride, Amastreya gains a stack of Boiling Pride. The opponent saves against the effect at the end of their following turns. An opponent that makes the save is immune to the effect for 24 hours.
Sanshiki - Amastreya attempts to steal buffs or magical effects from any units within 10ft of a Mirror. The casting units of those effects make a CHA contest vs +7 (Caster Domain) or +11 (Fox Domain). Only one effect per unit can be stolen. She becomes the Caster for that effect upon theft.
Cosmic Actions -
Diaphragm of Fractured Stars - Causes mirrors to supercharge with colossal force, rendering them immobile. DEX save vs DC 18 (half). For every stack of Boiling Pride, Amastreya deals 1d6 damage per explosion within 15ft of the mirrors. On Amastreya's next turn, the effect is doubled, and the mirrors are destroyed. Amastreya cannot summon new Mirrors until after the current ones are destroyed once this effect is activated.
Fractum Mirage - Uses subspace rifts to conduct a physical attack on units in a 5ft line within 60ft. DC 17 DEX save (half) vs 8d10 Slashing damage and DC 17 CON save vs 2d8 Bleeding effect. Bleed damage occurs at the end of unit's following turns and requires a DC 10 Medicine check or a healing spell to recover. This attack can reflect off of mirrors, but cannot intersect. Once a unit has been hit by or avoided this attack, they have Advantage on the DEX save.
Fractum Vortex (Fox) - Can create two attacks, but they cannot intersect.