It's July! That means we have to kick off with more bad news! That's right, in the wee hours of this accursed month we've already received terrible revelations. Fantastic. Life never misses a beat! Always keeps ya on your toes. Hey, and we're creeping up on the 4th year anniversery and 5th year anniversery. Oh, and it's the second year anniversery and... ok well you get the idea. July and August are both months of death but July seems to be a particularly hellish month. Woe unto ye if you're father. Fathers have a very, very bad track record for July.
I've tried to record a coffee hour about a dozen times. Hasn't really worked out. Even touching the poo sends me into rantsville and not in a particularly pleasant or productive way. My brain is pretty fried what with all the nonstop utter blithering insanity that reams me every waking moment. So, I think it might be too big of a ask to get back into meta casting right now.
I've worked a bit on AXX and started on some of the macro mechanics stuff mentioned like five years ago. So far, so good, though a few rough spots along the way as I get introduced to new ways the engine and programming in general work with certain things like non-reference casting and also the many limitations of the BT system. But, I have working frameworks for bully-like construction behavior for buildings. Nothing fancy like in-construction and resources/harvesting are next to be started on but we're getting places slowly but surely.
Casting is on a downspin but I have spent a lot of time in HoMM3 and 5.5 and the latter is a disaster worthy of its own rant while the former suffers from the same overall issues just without the extra nonsense. I might make an article on those experiences since it ties into a lot of notations I've had on the past experiences with the former back in 2006/2007.
Not sure what's next. Very exhausted and demotivated.