SS | Aribette & Friends
Dracula/Aribette (Base)
STR - 23 (+6), DEX 17 (+3), CON 26 (+8), INT 24 (+7), WIS 20 (+5), CHA 26 (+8)
Saves - CHA +12, CON +12
Vampire, Undead, Aberration, Monstrosity
Attacks -
Intercept - Intercept an unwarded projectile. +12 to hit. If this exceeds the projectile, it is destroyed.
Scarlet Wand - +12 to hit, 1d6+8 High Function Piercing, 120ft range, DC 17 INT vs 5d6 Psychic damage, x2
Stone Spear EX - +8 to hit, 2x, 1d20+8 Piercing damage, 90ft range.
Abilities -
Meteor Cloak - 2x DC 15 DEX save (avoid) vs 12d6 Fire damage in 90ft linetrace. Impact/explosion hits 20ft radius.
Free Shape - Assume the shape of a creature or person whom is within Aribette's reseviore. If that creature is of a physical size smaller than the caster's current size, this is a Bonus Action.
Spell Slot A - 3/3
Acidic Chains - Casts emerald chains upon a unit in 30ft. Unit makes a DC 17 CON save vs Slow and -2 AC. Every following turn they repeat the save, losing an additional 1 AC per failure. Upon 4 failures, the target is Paralyzed.
Blood Blast - +8 to hit, 6d6 Bludgeoning damage + DC 17 CON save vs Knockdown.
Impact - DC 17 STR save vs Grapple and knock either into another unit (DC 17 DEX) or object for Hit Dice x 6 bludgeoning.
Dispel Magic - +12 modifier.
Spell Slot B - 3/3
Hellball (Blood) - 2-stage attack. Creates a ball at a location up to 120ft away that explodes next turn. 40ft 17 CON save vs 12d8 High Function Piercing damage and DC 17 DEX save vs 10d6 Fire damage.
Blood Storm - 2-stage attacks. First stage initiates storm effect. Second stage showers area in shards of crystallized blood. 6x +12 to hit 120ft Skyfall attack. Radius 15ft for each impact upon hitting the unit, mimicking the attack properties. Deals 5d4 Piercing damage to the impact target and 3d4 to secondary targets.
Crystal-Refractive Armor - Grants 200 HP shield which has Resistance to Low-Function spell damage. Absorbs blood-based communal damage. Lasts 1 minute.
Spell Slot C - 4/4
Counterspell - +12 modifier past spell slot 2.