SS | Syrius

16 str (+3), 22 dex (+6), 20 con (+5), 18 int (+4), 20 wis (+5), 18 cha (+4)

166hp, 21ac

Saves - DEX +10, WIS +9

30ft walk, 60ft fly

Human/Earthen hybrid

 

Saurian Rune of Fortification - Syrius reduces damage from physical attacks by 6. Can be suppressed via Dispel Magic for 1 hour.

 

Saurian Rune of Spell Deflection - During each round, if Syrius is hit by more than 1 spell, she has Resistance against Spells and Spell damage for the remainder of that round.

 

Cloak of Warding - Syrius has immunity to Fire damage and Resistance to Cold damage.

 

Attacks -

Copperblood Greatdaggers - x2 +10 to hit, 5d4+6 + DC 16 CON save vs 4d12 Poison damage. 9d6 Sneak damage.

 

Abilities -

Shroud of Darkness - Syrius can become completely invisible at will in Dim Lighting or darker. This does not constitute as a Spell, but it is a Magic effect.