The End of Gameproc

In the 90s I created VHS tapes of composited recordings from Goldeneye 007 and other consoles games for the purposes of entertainment.


Around ~2005-2006, I began producing digital videos, starting with Halo PC recordings of mods and the Stabbyman series.


In 2010 I opened and soon shut down a youtube channel that hosted over 1.2 million channel views, thousands of subs and several videos with 46k+ views a piece.


During 2011 I transitioned to dominantly LP casting with composited videos on the site, focused originally on CC's forum.


During 2015 I transitioned most of this content to Gameproc, and over the years further and further committed to devoting my portfolio and lifelong work that was still public to the site.


Now, on the 7th day of our Lord in January 2021, I am told that 2 terabytes is "too big" for an "unlimited storage" host and it's time to close our doors, right when we're on the cusp of releasing or developing several LP projects and multiple compilations.


This is the end of Gameproc, my content production, and my time on the internet outside of very closed groups of contacts. All content will be deleted shortly and I have no intentions of seeking alternatives.

Happy new years!

It's not even 2021 and we're back on a cat drug schedule.


I'm really ready for the bad RNG to finally stop, man.

hulk hogan: clown world

I've made the following updates:


- Skyrim seg 3 available in Psychological Adventures.

- E7 section updated to all 22 current releases.

- Three videos added to FF14 in Graveyard.

- Armageddon Onslaught Conceptual 2020 developer video added to Extras.



I still remember when you would sleep under the tree because you liked the soft rug, and I'd find you there every night before I took you back to your pillow.


Now? The days of even bothering to bring out any kind of holiday decor are dead. The moment is miserable enough, a constant reminder of the irreversible loss.


It took quite a long time, but now I hate winter just as much as everyone else does.


I purged google api fonts and switched everything to a combination of BillOS fonts so you don't need to block a url on here anymore.

CSS fixation

There's still some wonkyness here and there from the update, but as far as I can tell, Lavachu was able to correct most if not all of the tags that got flushed with the update, such as italics. Rejoice, fellow gravetenders.


chinese bootleg batteries

I scouted several runs and dropped them. These were runs that were on an internal to-do or to-redo circa 2011. Most aren't worth graveyarding.


NWN - Camera controls and UX too unintuitive. Aged extremely badly. As Bioware's sole playable title that's pretty telling.

Defense Grid - Not sure why I didn't have my original recordings. Under modern eyes, this wouldn't be interesting enough to run (Arknights is way better).

Supreme Commander - Shitty THQ RTS no one remembers because it was visually dated when it first came out and has no gameplay. I ran the second one years ago and had attempted to record the first one when I started LP's but it got canned for reasons I don't recall. Under modern eyes, this wouldn't be interesting enough to run (WC2 or Dungeon Keeper 1 would be much better choices). Also the UI sucks really badly, quite possibly the worst of any RTS I've personally played other than SupCom2 and Wc1 despite having technical pairity to Exigo.

UT2004 - Didn't withstand the test of time and the downspiral from August. While still a solid technical FPS the game itself doesn't really hold my interest for a run. I'll probably graveyard it.


Current workload priority is on Autumn Wind which will be my last D&D short adventure.

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