If you're running Brood War with widescreen hacks, no-cd cracks, and other bullshit, don't complain to me when memory patchers like firegraft for AO 1.10 don't work, and don't act surprised if your dodgy junk breaks everything it touches.

skyrim s2 1-2

I have posted the two Season 2 skyrim videos that were created earlier in the year.

hl1 seg1 in graveyard

A few more videos will probably get regurgitated in the future as the chances of them seeing completion in any reasonable time is virtually zero.


Due to the irl crisis, things have slowed to a total standstill on all fronts except UE4 R&D.


Starting with the Guild Wars run, which began around three or so years ago, I had planned to tentatively fish into producing some projects as 60fps when peformance permitted (I could fraps this game but not DDDA at 60fps, for example). Namely, those that stood to compress favorably. Since Guild Wars wasn't an exceptionally high-motion game, the compression wasn't actually too bad even in the old pipeline. However, the encode times for those segments was monstrous, up to two days or more in some cases per segment.


Today, those encode times don't matter anymore, so I will be looking towards producing more applicable runs in 60fps. This will be a significantly higher filesize hike than any of the other pipeline changes I've done combined, so it will be addressed on a per-run basis, but it's a fundamental quality improvement I've wanted to pursue for quite a long time.


New coffee hour covering the current crisis and a retrospect of some of the year.

blibbard licks back

The two videos composing the dks3XE series have been released in Psychological Adventures.


Released WoW rant 2 side C 9, 10, 11, 3 new hots replays, and revised dnd intro.

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